Hi. I have a game where certain players who click on a "ghost" button temporarily lose their walk / run animations so they they are able to float / fly around without their legs moving. I have an approach that works for some players but for others it doesn't work and I think it has something to...
I have a game where when a player touches a brick they become twice the size as follows:
local HeightScale = parent.Humanoid:FindFirstChild("BodyHeightScale")
HeightScale.Value = 2
local WidthScale = parent.Humanoid:FindFirstChild("BodyWidthScale")
WidthScale.Value = 2
I have a rounds-based Roblox game and I have a mute button which I would like to have work when players are in the round. This code is from a script in serverscriptserver:
local roundzone = regionPart -- this is an invisible part surrounding the round that if a player touches...
I am attempting a simple task of updating a player's all-time win totals. Here is the code I used based on tutorials I have watched:
local DataStoreService = game:GetService("DataStoreService")
local myDataStore = DataStoreService:GetDataStore("myDataStore")...
In this tutorial, I will go over:
How to detect when a user clicks a part using ClickDetector
How to send a request through RemoteEvent
How to read the request inside of another script
Please comment if I missed anything, and without further ado, let's begin...